

In addition to marketing a line of jewelry and apparel on the QVC shopping channel, Rivers authored 12 best-selling books and three LP comedy albums under her own name: Mr. She was the subject of the documentary Joan Rivers: A Piece of Work (2010).
#VICTORIA 2 WIKI CONSCIOUSNESS SERIES#
Rivers co-hosted the E! celebrity fashion show Fashion Police from 2010 to 2014 and starred in the reality series Joan & Melissa: Joan Knows Best? (2011–2014) with daughter Melissa Rivers. From the mid-1990s, she became known for her comedic red carpet awards show celebrity interviews. She subsequently hosted The Joan Rivers Show (1989–1993), winning a Daytime Emmy for Outstanding Talk Show Host. In 1986, with her own rival program, The Late Show with Joan Rivers, Rivers became the first woman to host a late night network television talk show. Hosted by her mentor, Johnny Carson, the show established Rivers' comedic style. She then rose to prominence in 1965 as a guest on The Tonight Show. Rivers started her career in comedy clubs in Greenwich Village alongside her peers George Carlin, Woody Allen, and Richard Pryor. She is considered a pioneer of women in comedy by many critics. She was noted for her often controversial comedic persona-heavily self-deprecating and acerbic, especially towards celebrities and politicians. Allowed units to be moved from attacker to defender and vice versa.Joan Alexandra Molinsky (J– September 4, 2014), known professionally as Joan Rivers, was an American comedian, actress, writer, producer, and television host.Added forts to the calculation, fort level is the thing shown when hovering over a fort, not the building level itself.Manually removing a unit now actually removes it.Minor performance improvement during the combat phase.The unit stat fields are backup at the start of a round and restored after the round, to make placing new units easier.Increased performance of unit removal after a round.If an empty slot is dragged onto a unit, the unit will be removed with the unit removal effect now.If an empty slot is dragged to another empty slot, it will no longer act as if a unit moved.Improved moving empty unit slots around on the battlefield.Fixed a crash, when a unit was defeated but the battle wasn't over caused by the 27-01-2016 version.Strength and organisation values displayed in the target box during a round are now correct (they will no longer display the stats of before the round, but as they currently are).It's no longer possible to manually move/add troops while a round is in progress.Disabled input while the simulation is running to prevent problems.Fixed a bug where units would move several slots to the side (units move 1 slot/turn now).Also this battle sim may not be used for commercial purpose (so don't you dare think of selling it as an XBOX game). If anything is wrong or more features are wanted, let me know.Ĭopy rights note, the mechanics, unit icons and modifier icons all belong to Paradox, I do not at all claim any of them as my own creation. No special unit modifiers like +25% fort attack.Unit strength is rounded according to the default integer rounding while organisation is rounded using the default decimal rounding, ingame the organisation numbers are rounded differently, but I am not sure how.It works on the assumption that if there is no opposite unit to target, the unit to the right will be targeted (assuming maneuver > 0) if there is no target, then the unit to the left of it, else 2 tiles to the right, else 2 blocks to the left etc.Units with no org but with strength can deal damage but die instantly.There is no extra damage or units staying in battle after they lost all their org (and got hit).When the dice are rolled a pseudorandom number is generated (0 min, 9 max) I do not know if the dice in V2 are using the same random number generator.General modifiers (org boost) need to be applied through the unit stats.Units do not gain XP during combat since I do not know the formula for that.Things such as units moving in and out of reserve on the flanks are not simulated I basically made up the movement system, since I don't fully understand it.
